Introduction
CAD Drawing and Printing Solution
This project mainly deals
with reading a DXF file,
but in order to demonstrate the reader is working I
also included a viewer,
which interprets the data and
draw it on the screen. In fact, at the
beginning my sole purpose was to extract data from a
DXF file but
later on interpretation and
drawing of the data on the screen
started to take much more time and shaded the
priority of the data extraction. After all of these,
here is the result.
Background
There are a couple of
DXF writer
projects here in CodeProject , but I couldn't find a
DXF reader which
reads DXF files. After various scans
through the net, I came across the
DXF
specification of the
AutoCAD and I decided to make my own reader.
But then I found out that a
reader by itself will have no value,
there should also be a
viewer. And the project become partially
a DXF reader and
mainly a viewer
program, and I also made a
drawing editor. However, the only
interaction that the editor presents to the user is
to highlight the shapes (to highlight keep shift
button pressed while moving the cursor)... all
drawings are
made by the software. (I'll try to provide details
later on.)
General Structure
DXF
File |
→ |
DXF Reader |
+ |
Interpretation |
→ |
Viewer |
→ |
Screen |
Well, as you can see, the
structure is as above. The data is extracted from
the DXF file and
interpreted and then necessary methods of the
viewer are
called and the result is shown on the screen.
Although the intended
structure is as above, the code itself is not
separated this much.
The application is an MDI
application. You can open multiple
DXF files for
viewing.
There is a
Canvas
class for drawing and a
Shape
class for defining objects.
Currently Line
,
Polyline
,
Circle
and
Arc
shapes of the
AutoCAD
can be recognized. In the near
future, I'm planning to add B-Spline too.
DXF Interpretation methods are included
in the canvas
class.
Separating these methods from the drawing methods
would be much better but for now this is all I can
present.
Methods
When you click File/Open,
the following method will be called:
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Code
private void menuItem2_Click(object sender, System.EventArgs e) {
inputFileTxt = "";
openFileDialog1.InitialDirectory = "c:\\ "; openFileDialog1.Filter = "DXF files (*.dxf)|*.dxf|All files (*.*)|*.*" ; openFileDialog1.FilterIndex = 1 ;
if (openFileDialog1.ShowDialog() ==
System.Windows.Forms.DialogResult.OK) {
inputFileTxt = openFileDialog1.FileName;
int ino = inputFileTxt.LastIndexOf("\\ ");
newCanvas = new Canvas(); newCanvas.MdiParent = this; newCanvas.Text = inputFileTxt.Substring
(ino+1, inputFileTxt.Length - ino - 1); newCanvas.MinimumSize = new Size (500, 400);
if(inputFileTxt.Length > 0)
{
newCanvas.ReadFromFile(inputFileTxt); }
newCanvas.Show(); newCanvas.Activate();
newCanvas.Focus();
}
openFileDialog1.Dispose();
}
As mentioned above,
DXF
interpretation is made in the
Canvas
class.
Canvas
class is a Windows Form. In
addition to the standard namespaces, the following
namespaces are included:
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Code
using System.IO;
using System.Drawing.Drawing2D;
using System.Data;
The
ReadFromFile(string filename)
method of the
Canvas
deals
with extracting data from the
DXF file and forwarding data to the
necessary drawing methods:
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Code
public void ReadFromFile (string textFile) {
string line1, line2;
line1 = "0"; line2 = "0";
long position = 0;
theSourceFile = new FileInfo (textFile); StreamReader reader = null;
try
{
reader = theSourceFile.OpenText(); }
catch (FileNotFoundException e)
{
MessageBox.Show(e.FileName.ToString() + " cannot be found");
}
catch
{
MessageBox.Show("An error occurred while opening the DXF file");
return;
}
do
{
if (line1 == "0" && line2 == "LINE")
LineModule(reader);
else if (line1 == "0" && line2 == "LWPOLYLINE")
PolylineModule(reader);
else if (line1 == "0" && line2 == "CIRCLE")
CircleModule(reader);
else if (line1 == "0" && line2 == "ARC")
ArcModule(reader);
GetLineCouple (reader, out line1, out line2); } while (line2 != "EOF");
reader.DiscardBufferedData(); theSourceFile = null;
reader.Close(); }
Let me explain a little bit
about the structure of a
DXF file. In DXF
files (they can be opened in Notepad),
the data is stored in two-line (bi-line, dual,
coupling, whatever you call it) structures. The
first line contains a kind of an identifier (or a
Tag) and the second line contains the data value. So
in order to interpret a DXF
file, we must interpret lines two-by-two.
Depending on this dual
structure, we can interpret all entities that reside
in a DXF file.
But currently only
LINE
,
LWPOLYLINE
,
CIRCLE
and
ARC
entities can be recognizable.
For the near future, I'm planning to add
BSPLINE
.
I provided plenty of
comments in the source code, so please look in the
source code
itself for explanation of the modules.
DXF Viewer
Viewer part contains much
more coding than the reader. As I mentioned above,
currently I can draw
a limited number of shapes. I hope to expand it in
the near future.
While developing the
Viewer, I got
lots of ideas and knowledge from CodeProject. It
varies from double buffering techniques to making a
GradientBackground
.
In the beginning, I said
that the viewer is an MDI application. In this way,
you can open multiple DXF
files to view. After opening a file, if
you click on the "Window" button in the main menu,
you can see a list of the opened windows.
To make this, add a menu
item to the main menu, and then in its properties
find MdiList
and change its
value to "true
".
I made the gradient
background with overriding
OnPaintBackground
event:
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Code
protected override void OnPaintBackground
(System.Windows.Forms.PaintEventArgs e) {
base.OnPaintBackground(e);
...
Graphics g = e.Graphics;
Rectangle rect = new Rectangle(this.pictureBox1.Location, this.pictureBox1.Size);
System.Drawing.Drawing2D.LinearGradientBrush brush =
new System.Drawing.Drawing2D.LinearGradientBrush(
rect,
Color.SteelBlue,
Color.Black,
System.Drawing.Drawing2D.LinearGradientMode.ForwardDiagonal);
if (this.WindowState != FormWindowState.Minimized)
{
e.Graphics.FillRectangle(brush, rect); Draw(g); }
brush.Dispose();
}
Conclusion
The main purpose of this
project is to demonstrate that the
DXF files can be
read with the above mentioned techniques. In fact,
the viewer part has a secondary priority at the
beginning. Later on, I paid some attention to it,
but I cannot claim that the viewer is composed of
the best practices.
The compressed file for the
demo application has the executable file and two
sample DXF files.
One of the DXF files
is the one that can be seen in the
screenshot. The drawing
seems to be 3-D, but it is not. It is drawn in 2D...
Please feel free to send
feedback.
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