By
Gerd Esser
Environment: MS VC++
6.0
The basic problem of this
code was to decrease a color
depth of great bitmaps
(like 8000 x 8000 pixels) to - for example
- 4 bits per pixel and solving nearly (! see below) the
original color palette. The first attempt was to use the
method as shown in DDBtoDIB. But such great bitmaps
produce an error: They do nothing sencefull in functions
like GetDIBits. So I
handle the bitmap in
bands of smaller bitmap data and make direct file
reading/saving operations of the bitmaps.
Because of the internal
mapping of the color
palette to the system palette I got some strange results.
Also, by realizing the whole number of really used colors,
I ve got another problem with the previous banding of the
bitmap, which show me only a small part of the overall
used colors. This was the second problem. So I create a
color palette by counting and adding the colors of each
band to a global color palette of the bitmap.
A small problem still
remains: By mapping the source bitmap
into memory, the color palette cannot be solved exactly.
If the color palette
cannot be mapped into the system palette, the result color
palette may differ by a few percent. But I didn't spend
more time to this fact because the present solution was
sufficient for me.
The result is a class
BitmapLib with two (static) methods, ChangeColorDepth()
and GetUsedColors().
BOOL CBitmapLib::ChangeColorDepth( CString const & stSrcBitmapFile,
CString const & stDstBitmapFile,
WORD const wDstBitCount,
CProgressCtrl * pProgressCtrl = NULL );
ChangeColorDepth() changes
a color depth of a file based bitmap
and saves the result into a destination file. The
operation is done by increasing or decreasing the bits per
pixel through the whole range from 1 to 32 (thus
converting also from device dependent into device
independent or the way back). The progress control is only
used if nescessary and showing the work progress (great
bitmaps last a few seconds ...)
int CBitmapLib::GetUsedColors( CString const & stSrcBitmapFile,
RGBQUAD * pColorTable,
WORD const wMaxColorTableSize,
CProgressCtrl * pProgressCtrl = NULL );
int CBitmapLib::GetUsedColors( BITMAPINFO const * pBmi,
BYTE const * pBits,
UINT const nStartScanLine,
UINT const nScanLines,
RGBQUAD * pColorTable,
WORD const wMaxColorTableSize,
WORD & wUsedColors );
A byproduct of the
operation ChangeColorDepth() is the method GetUsedColors(),
which count the the really used colors
and produces a color table of the used colors.
Both methods abort its
operation, if the destination color
depth is not sufficient enough for the number
of used colors in the source bitmap. This means that you
always must have a raw idea of the final color table
result - you cannot convert any High/True color bitmap
with an unlimited size of used colors down to a DIB!
Therefore you will need some intelligent algorithm, which
must be incorporated within the library.
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source (class implementation and header) - 6 Kb